Foley Session for The Phone Box

Even though Dan was in charge of doing the foley for the game, he need help from me and Hywel to record the foley in the studio. We came together one afternoon and recorded pretty much all the sounds we needed. Unfortunately the composition studio was booked when we where using the foley room, so we used a multi-track field recorder instead and a boom microphone to record everything. I operated the multi-tack, Dan operated the microphone and Hywel was the foley artist. As pretty much the video game is quite obscure and visually limited, there is no specific visual floor and clothes material, so we had to improvise how the clothes and floor would sound. After the session all our recording where edited to be one-shots, preparing the samples for the Unity project. Apart from the foley, we experimented with an old telephone microphone that Hywel had to record the dialogue. This microphone recreated the aesthetic of the telephone audio, but because it was a bit old it needed a powerful pre-amp to make the recordings loud enough, and at the end the result was too distorted to be used, but experimenting with the microphone was great fun and quite interesting; I had never in my life seen any microphone like that one.

This was the telephone microphone we used.

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